AINC Seminars
Seminars

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AINC Seminar Series, 2004
Monday, 10 May, 4:00pm, Room UG40
Principles of Computer Chess
Dr Colin Frayn
University of Birmingham (CERCIA)

Abstract

Computer chess is poised to enter the final phase of its gradual march towards superiority. The best programs can now hold their own against any human being, and in most cases thrash them mercilessly. They are already substantially stronger in rapid games. Soon, computers will forge ahead and even Grandmasters won't stand a chance against them. Or will they? Are computers fundamentally limited by their lack of human intuition? Will electronic brains ever possess that certain extra element of human comprehension which has so far eluded even the most persistent research? In order to answer this question, we must investigate how computers play chess. What are the state-of-the-art algorithms that allow accurate searching of rapidly-branching game trees? I shall cover the anatomy of a chess engine from the fundamentals of board representation right up to the tree search and evaluation algorithms. I will also review the current research being carried out worldwide by groups such as the ChessBrain project and others.

The seminars are on Monday afternoons in Room UG40, Computer Science Building, West Campus, and are intended for audience interested in evolutionary/quantum/molecular computation or machine learning and artificial intelligence in general. If you wish to confirm that a particular seminar is taking place please contact Peter Tino (email P.Tino@cs.bham.ac.uk, tel. 0121 414 8558). More information about seminars in the School can be found at URL http://www.cs.bham.ac.uk/news/seminars.html. Tea and biscuits afterwards in the Coffee Room.

Last modified 08 January 2004
Peter Tino (P.Tino@cs.bham.ac.uk)
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